“A Maker is an individual who communicates, collaborates, tinkers, fixes, breaks, rebuilds, and constructs projects for the world around him or her. A Maker, re-cast into a classroom, has a name that we all love: a learner. A Maker, just like a true learner, values the process of making as much as the product.
“Making holds a number of opportunities and challenges for a teacher. Making, especially to educators and administrators unfamiliar with it, can seem to lack the academic rigor needed for a full-fledged place in an educational ecosystem. However, project-based learning has already created a framework for Making in the classroom. Let’s see how Making could work when placed inside a PBL curriculum unit.” — Patrick Waters
With micro-crentialing educators “can no longer attend a workshop and receive credit for merely being there. Instead, they must take their learning back into their classrooms and try it out, submitting evidence, receiving feedback from peers and refining their approach. They also have to reflect on what they learned through those experiences. Participating teachers then submit these artifacts, which are evaluated before the micro-credential is awarded. If the reviewers feel the educator did not submit strong enough evidence of learning, they can provide feedback and ask the educators to try again.” — Katrina Schwartz, Mind/Shift
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“Digital badges have captured the imagination of many educators, including those frustrated with current assessment techniques and practices…a simple definition for a digital badge is digital recognition for accomplishing a skill or acquiring knowledge after completing an activity (e.g., a course, module, or project). In the world of digital badges, there are those who create badges, those who attempt to achieve badges, those who recognize badges, and those who seek to know people who have obtained certain badges. Digital badges have arguably taken off in popularity given the increase in massive open courses that are often free and thus do not produce credits. In sum, digital badges have become an important way to demonstrate a shared understanding of accomplished outcomes. Though they may have capital in multiple domains, digital badges are often new to teachers and those who offer professional development. However, there are at least three key areas where digital badges have implications for teachers and their continuing education.” — Richard Ferdig and Kristine Pytash, Tech & Learning
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“Some may say homework is good practice, and practice makes perfect. Others insist homework is unproductive and pointless.
“What benefit is there in doing 20 of the same type of math problem? If students didn’t understand the lesson from the day, not understanding 20 problems may make them feel that math is inaccessible. This is how children begin to struggle in math and decide it’s not for them. And if they did understand the lesson, repeating similar problems is pointless. Worse still, students begin to believe math is boring, irrelevant, a set of mundane rules, and maybe even a waste of time.
“What if homework could be a means for promoting self-efficacy, agency, and motivation to learn? Teaching students to actively pursue knowledge and see it as valuable is critical to their success both in and out of school.” — Margie Pearse, Edutopia
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“In education there’s a lot of talk about standards, curriculum, and assessment—but when we ask adults what they remember about their education, decades after they’ve left school, the answers are always about their best teachers. So what is it about great educators…that leaves such an indelible impression? If the memory of curriculum and pedagogy fades with time, or fails to register at all, why do some teachers occupy our mental landscape years later? We [at Edutopia] started getting curious: What are the standout qualities that make some teachers life changers?”
Edutopia asked its Facebook community to respond to this question and received more than 700 replies. Upon analysis some clear patterns emerged. Read their full findings here.
Source: Betty Ray, Edutopia
Edutopia defines Marker Education as “a unique combination of artistry, circuitry, and old-fashioned craftsmanship” (source). This type of making is not a new idea but, until a few years ago, has not been in education and has been growing in implementation ever since.
What is Maker Education?
Several terms are involved with Maker Education such as tinker, hack, create, modify, build, and invent (source). This basic concept involves changing the traditional lecture style of education to a more engaging hands-on environment where students are learning through active projects. This style of learning does not have traditional assessments but uses the finished product as the assessment; thus, completely flipping the traditional style of learning.
Why implement Maker Education?
The following four mindsets show the benefits of implementing Maker Education into the classroom.
Resources for Maker Education
Implementing Maker Education within your classroom does not have to be difficult. Start with one project and allow students to build or create something tangible. You can use Pinterest or Instructables to find handy DIY projects for the classroom simply be searching. You will soon become hooked on the idea and will begin to modify your own lesson plans to include more making.
The following websites are great resources.
About the Author
Kaylah Holland is currently a Middle School Instructional Technology Facilitator at Charlotte Christian School in Charlotte, NC. In addition to teaching coding, app development, and robotics; she has a vital role of assisting teachers with the integration of technology into the classroom through ample research, lesson planning, and training. She is currently completing her doctoral degree in the field of Instructional Design and Technology and is in the process of becoming a Google Certified Trainer. She is passionate about building an innovative culture for learning.