I am excited to be today’s keynote speaker at the LearnIT Conference at Northern Illinois University. I’ve enjoyed spending the past several days visiting innovative schools in the greater Chicago area. The classroom visits and conversations with the students, faculty, and administrators have been enjoyable and valuable. I’ve also enjoyed learning about the programs and initiatives in NIU’s College of Education. I appreciate the many individuals that have hosted me along the way. This trip has provided me with new ideas and inspiration. I’m sure today’s conference will be the icing on the cake.

Below are my slides and a few notes related to my keynote presentation. I’ll be reflecting on some of the current trends in education and technology, and sharing my recommendations for the directions in which the field should move going forward. I invite your thoughts and feedback.

The following serves as an outline of some of the topics that will be highlighted and demonstrated.

  • Standards, 21st Century Learning, and Higher-Order Thinking Skills
  • Classroom Examples
  • Web 2.0 Tools and Services
  • Benefits and Barriers
  • “Telecollaboration”
  • Audio and Video
  • Mash-Ups
  • Mobile Learning
  • Interactivity
  • State of Innovation
  • A Personal Experience
  • Conclusions and Discussion

Elementeo(Re-Post from 06/11/2007)

Anshul Samar is the CEO of Elementeo, a startup company seeking to combine fun and learning. This article provides an overview of the company’s goals, video of Anshul’s CEO speech, and a description of the company’s first game which teaches chemistry through a role-playing board game.

This is interesting to me on many different levels. Watching the video of Anshul’s CEO speech gives me the impression that this may have actually been a class project. Regardless, couldn’t a student activity like this be the jumping-off point for effectively integrating technology with teaching and learning?

  1. How many content areas/topics/objectives/skills would this kind of activity include? I’ve noticed 1) math, business and economics, 2) science/chemistry, 3) art and graphic design, 4) language arts, 5) perhaps copyright and patents, 6) ……???
  2. If this was a class project, do you think that the teacher could have ever imagined that this would be the result?
  3. Elementeo is seeking to put the fun back into learning. Has education taken the fun out of learning? It seems that these students think so. What does that tell those of us that are teachers?
  4. If this is not a class project and Anshul and his friends did this of their own initiative then perhaps we, as teachers, should reconsider what it is that we have our students doing. I suggest that a traditional lesson/unit on entrepreneurship would likely not teach students nearly as much about the world of business (and the other aforementioned content areas) as this activity likely did.
  5. While students weren’t necessarily playing games but rather developing games, this could be an example of effectively bringing gaming into the classroom and integrating it with the curriculum.
  6. Let’s begin to consider all the elements of effective teaching and learning (according to today’s research) that might possibly be identified in a class project like this. Such an activity might include 1) problem solving, 2) discovery learning, 3) legitimate peripheral participation and/or authentic/situated/contextual teaching and learning, 4) communities of practice, 5) collaboration, 6) project management (for those instructional designers among us), 7) ……???

I think this could be a rich discussion. Please, please chime in.

Samsung GrantPlease consider helping Tina and her students take advantage of this tremendous opportunity to win funding for their classroom.

—-

Friends,

Baxterville School is proud to announce that we have won $40,000 in prizes from Samsung.  With the support of our friends online, we have the opportunity to compete for a total of  $110,00 worth of prizes. Please tell colleagues, friends and family members to take the time to vote every day until March 4, 2013.

Read the press release for full details. Step by step directions are available here.
Thanks for your support.
Tina Mozingo, M. Ed.
Special Services Instructor/Instructional Technologist
Baxterville School
Lamar County Schools
Purvis, Mississippi

3Doodler02“It’s a pen that can draw in the air! 3Doodler is the 3D printing pen you can hold in your hand. Lift your imagination off the page!” (Source)

“Forget those pesky 3D printers that require software and the knowledge of 3D modeling and behold the 3Doodler, the world’s first pen that draws in three dimensions in real time. Imagine holding a pen and waving it through the air, only the line your pen creates stays frozen, suspended and permanent in 3D space” (Source).

Learn more about 3Doodler.

Hat tip to one of my co-authors, Sharon Smaldino, for bringing this to my attention.

We the People…

Clif Mims —  02/16/2013 — 5 Comments

I’m old enough to remember the Schoolhouse Rock videos airing between cartoons on Saturday mornings. I really liked (most of) them as a kid. I rediscovered them years later as a classroom teacher and was even more impressed by them. Not only do these videos cover a lot of curriculum they are also artistically impressive. My wife and I are getting to enjoy all the Schoolhouse Rock fun again with our kids.

We’re looking at integrating higher order thinking skills and word processing in one of my classes right now. The following video is connected to the lesson. Reminisce and enjoy!

Let’s share ideas about how any/all the following could be integrated with teaching and learning.

Money No Object“What would you do with your life if money was no object?”

The late Alan Watts shares advice for finding happiness in both our personal and professional lives.

Keeping up with the state of technology is not easy. New social media services such as Twitter, Facebook, Google+, Pinterest, Diigo, YouTube , Tumblr, Instagram, and AudioBoo continue to emerge and users sign-up and setup profiles without considering the full ramifications of sharing personal information. Practical tips for helping you and your students thoughtfully setup and maintain your online identities will be shared.

Below are my slides for this session. All the workshop materials and resources are available on my wiki, Learning Telecollaboratively.

 

View more presentations from Clif Mims

StorybirdStorybirds are short, art-inspired stories, presentations, reports, or tutorials you and your students make to share, read, and print. Storybird is a fun, collaborative website that can be integrated in all content areas and at all grade levels. It can be an effective resource for teaching parts of a story, the writing process, promoting creativity, and more. STEM and social studies teachers can use Storybird for engaging alternatives to traditional lessons, reports and presentations. Storybird also seamlessly keeps a portfolio of each student’s work.

Participants will be guided in setting up accounts and helped as they begin using Storybird.com’s tools and services. Participants will learn how to use the teacher-specific tools.

Below are my slides from the workshop that I’ve taught a couple of times this week at the Mississippi Educational Communications Conference (MECA) in Jackson, MS. All the workshop materials and resources (including a video tutorial, additional examples, notes, etc.) are available on my wiki, Learning Telecollaboratively.