Breakout EDU is one of the newest trends hitting education. Breakout EDU is an immersive game requiring hands-on critical thinking to solve clues. This type of game is completely flipping current education because it requires students to collaborate, problem solve, and think critically.
The CEO, Adam Bellow, says: “There are cheers, there’s frustration, and ultimately, if there is success, it’s that moment of ‘We did it!’ And that is intrinsic. It doesn’t need something else,” he said. “I don’t see kids cheering when they do worksheets” (source).
You can purchase a wooden box for $119 or a plastic box for $89. Both boxes include 1 hasp, 1 word lock, 1 three-digit lock, 1 four-digit lock, 1 directional lock, 1 key lock, 1 UV light, 1 invisible ink pen, 1 small lockable box, 1 USB thumb drive, and 2 hint cards.
You can also purchase all of these items on Amazon as an open resource kit.
Complete the beta form to obtain the password to access several hundred games.
Facilitate a Breakout EDU game with a group.
Join the community. Breakout EDU offers a facebook and twitter community. The facebook group is extremely active and very useful.
I have personally facilitated numerous Breakout EDU games and have a few tips.
Use the community: if you have a question chances are that someone has already posted that question on the facebook group and the community has answered
Be detailed: read the game instructions carefully well before game day
Watch the overview videos: most of the official games have very useful overview videos
Play the game before facilitating it to a group of students: often times it can be difficult to see how the clues fit together without actually walking through them first
Have extra locks: Locks are finicky (or maybe it is just me) and it can be extremely frustrating when they accidentally get stuck. Have extra locks on hand so that the game isn’t hindered because of one lock getting stuck during your setup
Check out these ten reasons for playing Breakout EDU in your classroom!
About the Author
Kaylah Holland is currently a Middle School Instructional Technology Facilitator at Charlotte Christian School in Charlotte, NC. In addition to teaching coding, app development, and robotics; she has a vital role of assisting teachers with the integration of technology into the classroom through ample research, lesson planning, and training. She is currently completing her doctoral degree in the field of Instructional Design and Technology and is in the process of becoming a Google Certified Trainer. She is passionate about building an innovative culture for learning.
As I mentioned last week I started teaching a 7-week graduate seminar, Learning with Web 2.0 and Social Media. We are having a lot of time investigating how current and cutting-edge technologies can facilitate learning and promote thinking and creativity. To provide an immersive experience related to the course content the class is housed in a Google Site and the bulk of our social interactions is being supported by our Google+ community. We are already deep into the ideas of teaching for understanding and visible thinking, while developing a strong understanding of Web 2.0, social networks, and social media.
Throughout this 7-week learning journey I’ll be requesting your assistance in helping make this a rich experience for the teachers and instructional designers in my class. Today I’m asking you to help me showcase the “fun side” of online networks and social media. Below is a photo that I shot using my iPhone. It depicts the view from my current location. Would you please take a similar photo and share it using one or more of the following strategies?
Post a link to your image in the comments of this post.
Post a link to your image in the comments to this Google+ post.
Share it via Google+, Twitter, or Facebook and tag it with #viewfromhere.
“It’s a pen that can draw in the air! 3Doodler is the 3D printing pen you can hold in your hand. Lift your imagination off the page!” (Source)
“Forget those pesky 3D printers that require software and the knowledge of 3D modeling and behold the 3Doodler, the world’s first pen that draws in three dimensions in real time. Imagine holding a pen and waving it through the air, only the line your pen creates stays frozen, suspended and permanent in 3D space” (Source).
“DIY is a club for kids to earn Skills. DIY Makers share their work with the community and get patches for the Skills they earn. Each Skill consists of a set of Challenges that help them learn techniques to get the hang of it. Once a Maker completes a Challenge, they add photos and video to their Portfolio to show what they did.
Makers are curious about the world and strive to learn all kinds of practical knowledge and share it. They seek adventure in the outdoors, participate in communities, use technology to innovate, and have the confidence to try new things” (Source).
Take a look at DIY.org and consider the positive impact it can make in your family, classroom, club, civic group, etc.
“Creativity now is as important in education as literacy,
and we should treat it with the same status.”
–Sir Ken Robinson
What is Pi Day?
I’m a math educator and I’ve celebrated Pi Day for many, many years. It isn’t the most widely celebrated holiday, so let me explain what it means. Today is March 13, which can also be noted as 3/14. The mathematical notation Pi is rounded to 3.14, so math classrooms around the world celebrate Pi Day today.
Do We Have It All Wrong? Vi Hart shared this video which challenges what we think we know and understand about Pi.