“The initiative, which the Mountain View giant initially launched almost two years ago, essentially leverages visual data from Maps and Earth to generate 3D models of the total amount of sunlight that reaches your roof.” – The Next Web
Breakout EDU is one of the newest trends hitting education. Breakout EDU is an immersive game requiring hands-on critical thinking to solve clues. This type of game is completely flipping current education because it requires students to collaborate, problem solve, and think critically.
The CEO, Adam Bellow, says: “There are cheers, there’s frustration, and ultimately, if there is success, it’s that moment of ‘We did it!’ And that is intrinsic. It doesn’t need something else,” he said. “I don’t see kids cheering when they do worksheets” (source).
You can purchase a wooden box for $119 or a plastic box for $89. Both boxes include 1 hasp, 1 word lock, 1 three-digit lock, 1 four-digit lock, 1 directional lock, 1 key lock, 1 UV light, 1 invisible ink pen, 1 small lockable box, 1 USB thumb drive, and 2 hint cards.
You can also purchase all of these items on Amazon as an open resource kit.
Complete the beta form to obtain the password to access several hundred games.
Facilitate a Breakout EDU game with a group.
Join the community. Breakout EDU offers a facebook and twitter community. The facebook group is extremely active and very useful.
I have personally facilitated numerous Breakout EDU games and have a few tips.
Use the community: if you have a question chances are that someone has already posted that question on the facebook group and the community has answered
Be detailed: read the game instructions carefully well before game day
Watch the overview videos: most of the official games have very useful overview videos
Play the game before facilitating it to a group of students: often times it can be difficult to see how the clues fit together without actually walking through them first
Have extra locks: Locks are finicky (or maybe it is just me) and it can be extremely frustrating when they accidentally get stuck. Have extra locks on hand so that the game isn’t hindered because of one lock getting stuck during your setup
Check out these ten reasons for playing Breakout EDU in your classroom!
About the Author
Kaylah Holland is currently a Middle School Instructional Technology Facilitator at Charlotte Christian School in Charlotte, NC. In addition to teaching coding, app development, and robotics; she has a vital role of assisting teachers with the integration of technology into the classroom through ample research, lesson planning, and training. She is currently completing her doctoral degree in the field of Instructional Design and Technology and is in the process of becoming a Google Certified Trainer. She is passionate about building an innovative culture for learning.
High school English teacher, Sarah Brown Wessling, shares strategies for promoting collaborative writing inside and outside of the classroom. Wessling highlights that such lessons also promote digital etiquette, provide opportunities for teachers to provide rich feedback, and provide teachers with insights into the individual student’s or the collaborative group’s writing process.
I enjoyed visiting with Stephanie (She said that’s what her friends call her.) and especially appreciated this advice she offered to young authors.
The following is the video from the interview. In it, she discusses her background, highlights some of her books, provides additional advice to young authors, and discusses ways that she would enjoy connecting with you and your students.
Join us on Thursday, June 18th, for the EdTech Summer Showcase at the University of Memphis. This event will be hosted by the Instructional Design and Technology Program and will feature outstanding Mid-South teachers demonstrating ways that they effectively integrate technology and learning. You won’t want to miss this fantastic opportunity to gain new ideas for your classroom.
Yesterday I had the opportunity to take one of my graduate classes on a tour of new 3D Printing Lab in the University of Memphis Library. We received training in computer-aided design (CAD) and use of the 3D printer, and had the opportunity to see it in action. Our conversation about integrating 3D printers with learning was packed with ideas and I left feeling energized. Additional educational uses have been popping into my mind since.
The following video and photos showcase some of the various projects that were printed. The Memphis skyline is my favorite and look even more impressive in-person.
The following album offers snapshots and captions of our tour.
What experiences have you had with 3D printing?
Can you see potential ways to connect 3D printing with learning?