In our current virtual learning environment, educators are feeling the need to ensure students are learning by filling their day with back to back activities. Taking breaks prevents the brain from becoming overloaded and gives time for information to process (source). This idea is not new to the education world but it might be helpful in the virtual education world. The suggestions below will help create an environment that honors brain breaks in our virtual learning environment (source).
Think of the age group you teach and understand what their attention span is, deliberately chunk activities and tasks appropriately for their specific attention span
Break up tasks by asking questions and including discussions
Balance on screen and off screen activities so that students can take a break from staring at computer screen and can utilize tactile functions
This week we’re investigating maker education, tinkering, and coding in our educational technology courses. Translating all the hands-on experiences from our face-to-face class meetings into the online learning environment has been a fun challenge. Thankfully, we actually began preparing this module for the online environment in Summer 2019, so it has been a work in progress. A special thanks to colleague and EdTech Team member, Melissa Marshall, for helping develop the module.
I thought I’d share some of the resources that I put together. Perhaps these will give families ideas to spice up their days of quarantine. Please share your ideas and recommended resources in the comments, so that our preservice and in-service teachers can learn from you, too.
Slideshow of Examples
Browse through this slideshow to view examples that might spark inspiration for your next maker or tinkering project.
Possible Materials
Feel free to bookmark, save, or print the following document.
Teachers share a live session, students enter a code (no student accounts needed), and the lesson is synced to all devices.
Why Nearpod?
Nearpod also allows you to add interactivity and instant assessments to your presentation. Interactivity includes quickly polling students, annotating on their screens, completing matching pairs, trying out computer simulations, viewing 3D models, sharing collaboration boards, and more. You can also ask multiple-choice, open-ended, or fill-in-the blank questions. Additionally, Nearpod integrates with LMS’s like Google Classroom, Canvas, and Schoology.
How to use Nearpod?
You can create your lesson from scratch within the program or quickly import existing lessons (pdfs, jpegs, ppts). There are also many lessons available in the Nearpod library. You can choose to show or hide student names as you move through the activities. However, you will have a record of each student’s engagement and can even deploy a student-paced quiz through Nearpod. The program provides detailed analytics and reporting.
Examples of Nearpod.
The following video from Nearpod provides an overview of the program.
Click here to explore lessons in Nearpod’s library.
“Given the growing ubiquity of [technology] in schools, as well as the increasing numbers of educators advocating for their use, it can seem as though education may have reached a tipping point when it comes to improving students’ 21st-century skills. According to the Partnership for 21st Century skills, these can be categorized as the 4Cs: Creativity, Critical Thinking, Communication, and Collaboration.” — Beth Holland
Beth goes on to share that she has started to worry about the growing presence of what she calls the Fake Cs.
This article shares the story of Albermarle County Schools’ experience integrating maker education throughout all the schools in the district. In particular, snapshots of Agnor Hurt Elementary and Albermarle High School are spotlighted. I recommend diving into this article and considering how Albermarle’s experience and ideas can impact your classroom, school, and district. Here are just two nuggets I gleaned from reading this.
“Making shouldn’t be isolated. We want to get away from that idea. Makerspaces and classrooms are one and the same.” — Andrew Craft, Elementary Teacher
“When people make, they get back to the basics of who they are as humans. Making puts the learner at the center of the work — and when that happens with our kids, the content makes sense to them.” — Pam Moran, Superintendent
“A Maker is an individual who communicates, collaborates, tinkers, fixes, breaks, rebuilds, and constructs projects for the world around him or her. A Maker, re-cast into a classroom, has a name that we all love: a learner. A Maker, just like a true learner, values the process of making as much as the product.
“Making holds a number of opportunities and challenges for a teacher. Making, especially to educators and administrators unfamiliar with it, can seem to lack the academic rigor needed for a full-fledged place in an educational ecosystem. However, project-based learning has already created a framework for Making in the classroom. Let’s see how Making could work when placed inside a PBL curriculum unit.” — Patrick Waters
With micro-crentialing educators “can no longer attend a workshop and receive credit for merely being there. Instead, they must take their learning back into their classrooms and try it out, submitting evidence, receiving feedback from peers and refining their approach. They also have to reflect on what they learned through those experiences. Participating teachers then submit these artifacts, which are evaluated before the micro-credential is awarded. If the reviewers feel the educator did not submit strong enough evidence of learning, they can provide feedback and ask the educators to try again.” — Katrina Schwartz, Mind/Shift
“Digital badges have captured the imagination of many educators, including those frustrated with current assessment techniques and practices…a simple definition for a digital badge is digital recognition for accomplishing a skill or acquiring knowledge after completing an activity (e.g., a course, module, or project). In the world of digital badges, there are those who create badges, those who attempt to achieve badges, those who recognize badges, and those who seek to know people who have obtained certain badges. Digital badges have arguably taken off in popularity given the increase in massive open courses that are often free and thus do not produce credits. In sum, digital badges have become an important way to demonstrate a shared understanding of accomplished outcomes. Though they may have capital in multiple domains, digital badges are often new to teachers and those who offer professional development. However, there are at least three key areas where digital badges have implications for teachers and their continuing education.” — Richard Ferdig and Kristine Pytash, Tech & Learning
“Innovative formative assessment strategies are part of the heart of any modern classroom. They provide crucial information about what students understand and what they don’t. These ungraded assessments are also valuable guides for students. It can help them enhance their performance. Teachers can use them to determine if further instruction is necessary.
“Using innovative formative assessment consistently and effectively removes the surprises from getting final grades. When integrated into teaching and learning on an ongoing basis, students can constantly improve and excel. Formative assessment is “assessment as learning”. In other words, the feedback is used to improve the learning.” — Lee Watanabe Crockett