Student Film from Perkins School for the Blind

Through the Lens(See Part 1)

I recently blogged about one of the producers from the hit TV show, Friends, teaching filmmaking at Perkins School for the Blind. It’s a remarkable example of how technology continues to empower those that are “differently-abled.” The NBC news story that served as the primary source for my blog post included a reference to a student-film that resulted from this class. Enjoy this powerful message from three Perkins students.

Screenshot Source: PSB1829

Email Problems Impacting Responses

I’m currently dealing with technical issues related to my email. Recently two of the office administrators indicated that they hadn’t received information that I’d emailed them. Soon after, I realized that three of my students were not receiving my email replies. I began to investigate with the help of tech support. We tried several troubleshooting measures which I hoped corrected the issues. Then I recently received hundreds of failed email delivery notifications. These failed outgoing messages date back to early May and only just now arrived in my Inbox. I’ve not received a plausible explanation for any of this, but it does seem that my email Outbox is working again. I offer my sincere apologies to those that probably think I’ve been ignoring them. I’ll happily correct this if you’ll bring it to my attention.

Email Failure

Expanding Learning with Technology

This inspiration video was produced by the International Society for Technology in Education (ISTE).

Child Blowing-Up Balloon“This is about us. And and our students. And how we’re learning together. And also, it’s about the power of technology…Our job [as educators] is to expand horizons, to open doors, to blow minds. We achieve this by working together, by reaching out, by computing and counting and crafting, by being creative, by meeting our challenges head on and never shirking from a fight. It’s what we do everyday. We help students light the spark that expands that portion of the universe for which they are responsible  — their own minds. We build on what’s already there. We collaborate. We listen. We learn. We teach our students to listen for themselves, so that they can become the teachers and we the students. And we use technology as one tool in our toolbox to help us communicate, to help us work together. This technology isn’t an add-on…[It] is often the fastest, most immediate, and most effective way that we can speak to our students in a way they’ll hear us, in a way that sparks their imaginations, in a way that helps flip the learning process…” (Source).

Image Source: Parenting How

“Friends” Producer Helps Blind Filmmakers Find Vision

(See Part 2)

Blind Filmmakers Have Vision

“If you think that the ability to see is the first requirement for being able to make a movie, then you haven’t been to Kevin Bright‘s film-making class at the Perkins School for the Blind in Boston…Bright was the executive producer of the wildly successful show “Friends.” Now, he teaches students how to make films – even though many of them are completely blind. The videos they made show that while the students don’t have sight, they do have vision, and they provide a rare window into the world of the blind” (Source).

Technology continues to empower those that are “differently-abled.” While there are specially developed technologies that provide much needed assistance, beneficial uses of more commonly available tools continue to emerge. I frequently hear first and second-hand accounts about individuals’ lives being positively impacted by the opportunity to work, communicate, and move about in more efficient ways with the help of technology. The state of innovation marches forward and it is important that educators are aware of these kinds of technological contributions. They may lead to new opportunities for our students.

You can view one of the resulting student films, Seeing through the Lens, here.

Screenshot Source: NBC’s Rock Center

Design Thinking: A Practical Application

Design Thinking

Here is an interesting contribution to education’s ongoing conversation about design thinking. “Architect Alastair Parvin presents a simple but provocative idea: what if, instead of architects creating buildings for those who can afford to commission them, regular citizens could design and build their own houses? The concept is at the heart of Wikihouse, an open source construction kit that means just about anyone can build a house, anywhere” (Source).

“We’re moving into this future where the factory is everywhere. And, increasingly,
that means the design team is everyone. That really is an industrial revolution.”
–Alastair Parvin

Hat Tip: Trever Acy

Image Source: rogerlmartin.com

13 Yr. Old CEO of Innovative Educational Gaming Company

Elementeo(Repost from 06/11/2007)

Event Tags: FOL2013, hgsepzfol

Anshul Samar is the CEO of Elementeo, a startup company seeking to combine fun and learning. This article provides an overview of the company’s goals, video of Anshul’s CEO speech, and a description of the company’s first game which teaches chemistry through a role-playing board game.

This is interesting to me on many different levels. Watching the video of Anshul’s CEO speech gives me the impression that this may have actually been a class project. Regardless, couldn’t a student activity like this be the jumping-off point for effectively integrating technology with teaching and learning?

  1. How many content areas/topics/objectives/skills would this kind of activity include? I’ve noticed 1) math, business and economics, 2) science/chemistry, 3) art and graphic design, 4) language arts, 5) perhaps copyright and patents, 6) ……???
  2. If this was a class project, do you think that the teacher could have ever imagined that this would be the result?
  3. Elementeo is seeking to put the fun back into learning. Has education taken the fun out of learning? It seems that these students think so. What does that tell those of us that are teachers?
  4. If this is not a class project and Anshul and his friends did this of their own initiative then perhaps we, as teachers, should reconsider what it is that we have our students doing. I suggest that a traditional lesson/unit on entrepreneurship would likely not teach students nearly as much about the world of business (and the other aforementioned content areas) as this activity likely did.
  5. While students weren’t necessarily playing games but rather developing games, this could be an example of effectively bringing gaming into the classroom and integrating it with the curriculum.
  6. Let’s begin to consider all the elements of effective teaching and learning (according to today’s research) that might possibly be identified in a class project like this. Such an activity might include 1) problem solving, 2) discovery learning, 3) legitimate peripheral participation and/or authentic/situated/contextual teaching and learning, 4) communities of practice, 5) collaboration, 6) project management (for those instructional designers among us), 7) ……???

I think this could be a rich discussion. Please, please chime in.

3D Printing Pen that Lets you Draw Sculptures off the Page

3Doodler02“It’s a pen that can draw in the air! 3Doodler is the 3D printing pen you can hold in your hand. Lift your imagination off the page!” (Source)

“Forget those pesky 3D printers that require software and the knowledge of 3D modeling and behold the 3Doodler, the world’s first pen that draws in three dimensions in real time. Imagine holding a pen and waving it through the air, only the line your pen creates stays frozen, suspended and permanent in 3D space” (Source).

Learn more about 3Doodler.

Hat tip to one of my co-authors, Sharon Smaldino, for bringing this to my attention.

We the People…

I’m old enough to remember the Schoolhouse Rock videos airing between cartoons on Saturday mornings. I really liked (most of) them as a kid. I rediscovered them years later as a classroom teacher and was even more impressed by them. Not only do these videos cover a lot of curriculum they are also artistically impressive. My wife and I are getting to enjoy all the Schoolhouse Rock fun again with our kids.

We’re looking at integrating higher order thinking skills and word processing in one of my classes right now. The following video is connected to the lesson. Reminisce and enjoy!

Let’s share ideas about how any/all the following could be integrated with teaching and learning.

Managing Online Identities Session at #MSMECA13

Keeping up with the state of technology is not easy. New social media services such as Twitter, Facebook, Google+, Pinterest, Diigo, YouTube , Tumblr, Instagram, and AudioBoo continue to emerge and users sign-up and setup profiles without considering the full ramifications of sharing personal information. Practical tips for helping you and your students thoughtfully setup and maintain your online identities will be shared.

Below are my slides for this session. All the workshop materials and resources are available on my wiki, Learning Telecollaboratively.

 

View more presentations from Clif Mims

Resources from Storybird Hands-On Workshop at #MSMECA13

StorybirdStorybirds are short, art-inspired stories, presentations, reports, or tutorials you and your students make to share, read, and print. Storybird is a fun, collaborative website that can be integrated in all content areas and at all grade levels. It can be an effective resource for teaching parts of a story, the writing process, promoting creativity, and more. STEM and social studies teachers can use Storybird for engaging alternatives to traditional lessons, reports and presentations. Storybird also seamlessly keeps a portfolio of each student’s work.

Participants will be guided in setting up accounts and helped as they begin using Storybird.com’s tools and services. Participants will learn how to use the teacher-specific tools.

Below are my slides from the workshop that I’ve taught a couple of times this week at the Mississippi Educational Communications Conference (MECA) in Jackson, MS. All the workshop materials and resources (including a video tutorial, additional examples, notes, etc.) are available on my wiki, Learning Telecollaboratively.